New explorer animations and MORE
Planetary Exploration Company » Devlog
New stuff:
- Improved: I reworked the fog transition to make it look better.
- New: visual feedback for when the terrain damages the explorer.
- New: added a smaller health bar next to the explorer so that you don't have to look away from the action to see how much health you have left.
- New: added a death animation to the explorer so its more clear when he dies.
- Improved: travel speed scaling was reworked, now the explorer should not move too fast or too slow, even when upgrading travel speed.
- Improved: changed the creature attack sprite.
- Improved: changed the explorer sprite so that it has more personality.
- Fixed: enemy wave creation and delay was not showing correctly in the UI bar at the top of the screen.
- Fixed: visual depth of the explorer was broken. Now, objects that are further away from the explorer will appear behind him. Objects that are closer to the camera will appear on top of him.
- Fixed: sometimes when you clicked where to move the explorer, he glitched near the desired stop target.
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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