New version (64): changed the starting location when exploring.


V64:

NEW:

  1. New sound fx in different parts of the game.
  2. Robot start: when exploring, now the robot will start in a random position. This add more variety of how each sector is explored.

IMPROVED:

  1. Shooting enemies: No shooting enemies appear in the first sector you visit, now its not impossible to survive.
  2. Enemy waves: more enemies at the lower danger sectors to make the game more exciting.
  3. Enemy wave UI bar: the enemy wave bar changes color when a wave is active and inactive.
  4. Starting weapon: the explorer will take a random weapon from the robot storage the first time he explores a sector after leaving a base.
  5. Invented weapon dropdown: added more tooltips and better text to make it all easier to understand.
  6. Tutorials: tweaks to the tutorials to make them easier to understand.
  7. Story event: no story event will appear in the first sector you visit, to make the game simpler and easier to learn.
  8. UI: tweaked design, window sizes, positions, colors, to make it better. Now I use a grid to position elements.
  9. FPS: better frames per second when a lot of enemies appear on screen.

FIXED:

  1. Story event effect: The face of the selected employee did not display correctly.
  2. Weapon box: when you clicked the weapons box and then away from it, the game un-paused when it shouldn't. Also it didn't open the weapons selection window when you clicked the box again.
  3. Death: The explorer could not die when running out of health.
  4. Planet sector info: now only discovered sectors will show their info when selected.
  5. Market: when changing the target of a transaction, the selected items did not reset.
  6. Explorer Depth: if the explorer is far away, it shows the sprite behind the enemy, and if its closer to the camera, it shows it above the enemy.
  7. Explorer unconscious error: fixed an error when the explorer was unconscious and you returned to the planet map.
  8. Depth effect: sometimes objects didn't show behind other objects when they where farther away.
  9. Opening weapons box: sometimes the box did not open when clicking it.
  10. Invented weapon: when the weapon was set to explode on hit, it didn't work correctly.

Files

64 web.zip 10 MB
Apr 28, 2023

Leave a comment

Log in with itch.io to leave a comment.