10 New research items + Buildable items + Enemy waves counter...
Planetary Exploration Company » Devlog
New this week:
- Added Rifle powerup: recoil reduction.
- Added visual feedback on the duration of enemy waves and time between enemy waves.
- Added visual text for enemies danger level.
- As time increases, the enemy danger level increases, making them more powerful.
- You can see the sector danger level when you click on it on the planet map screen.
- Fixed a bug that made the small enemies stop chasing your after your entered and exited the robot.
- Balanced the enemy waves.
- Fixed a bug that crashed the game when a lab queue item was marked as not buildable and you tried to pass a day.
- When you get a new item while exploring the planet, you can research it in the "Lab" to unlock new technologies in the "workshop" or "refinery".
- Added researchable lab item "Ice".
- Unlocks "oxygen" as buildable in the workshop.
- Added workshop buildables: medkit, syringe, and 10 more. They need to be discovered in the lab order for them to appear there.
- Added new refinery buildables: plastic.
- Fixed how recent news show on the news section.
- Fixed visual glitches on the news section.
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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