More playable than ever.
Planetary Exploration Company » Devlog
This update is important because players can see and have a better understanding of all the most important features of the game, some of them don't work perfectly yet, but you can have a better idea on the potential of the game.
Its still in early alpha, so expect many things that don't work very well.
I also made a tutorial since many people requested it, it also shows the main features of the game and the present state of development:
New this week:
- I'm experimenting with colors and new visual styles, I want to keep it simple but at the same time try something more colorful.
- Reason: Using only black and white makes it hard to distinguish the dozens of different symbols and icons the game contains.
- New visual style for the enemies:
- Now they can have 3 colors assigned to them.
- Now they can look very different from each other since they can have different images, not just colors.
- They have animations that make them look a bit more alive.
- The deadline info is updated:
- The tooltip when you hover the deadline section work better showing the correct numbers.
- It also shows the info in a better visual way.
- When your explorer dies, now you can exit the sector and replace him by assigning an employee to the explorer role, so you can continue playing.
- Fixed a bug that did not allow you to keep playing after entering and exiting a sector.
- Fixed many other small bugs.
Files
Planetary Exploration Company v34.zip 16 MB
Apr 16, 2022
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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