New weapon recoil system + more stuff...
Planetary Exploration Company » Devlog
New this week:
- Changed the weapon recoil system to feel less random, now you can have more control where you aim.
- Now, to travel to a new planet, you have to:
- Complete all the jobs on all the bases.
- Complete all the objectives in all the marked sectors of the planet (destroy all hives).
- Have enough fuel.
- Fixed a bug that did not allow to use the base services the second time you entered a base.
- Fixed a bug that made the bullets not be destroyed.
- Added a new animation for the enemy bullets.
- I started work on the research laboratory window: in the near future you will be able to unlock technologies by researching the resources you gather, to create items and upgrade your robot and employees.
Files
Planetary Exploration Company v32.zip 16 MB
Apr 01, 2022
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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