Travel to new planets.
Planetary Exploration Company » Devlog
New this week:
- When you explore a sector, now you can see all the resources of the base that owns that sector, that way its easier to know which structures you need to build to increase the population of that base.
- Now the resources in a single tile that are extracted with a building will dissapear, that is to not allow the same resource to be extracted by various buildings at the same time.
- Now the “Spaceport” button in the main base is enabled:
- In the near future you will be able to travel to different planets and galaxies.
- For now you can see that each planet has a different difficulty, and a fuel requirement to travel there.
- Click on “Show next galaxy” to create new planets.
- Service “Upgrades”:
- Inside the Spaceport window you can see a button that says “Upgrade”, each service of a base (spaceport, market, workshop, etc) will have this button:
- In this window you can upgrade various things, for example, the amount of fuel you have available to travel to different planets.
- You can buy this upgrades with the resources extracted with buildings. Remember that each base will have their own resources depending on where you construct buildings.
- Inside the Spaceport window you can see a button that says “Upgrade”, each service of a base (spaceport, market, workshop, etc) will have this button:
Files
Planetary Exploration Company v25.zip 16 MB
Feb 04, 2022
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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