New destructables are harvestables!
Planetary Exploration Company » Devlog
New this week:
- Fixed: the explorer moved randomly when shooting, now it moves normally.
- Fixed: you could drag the map while shooting which was a bit disorienting, now the camera stays still while you shoot.
- Fixed: when the explorer collided with a wall, he could not reach the destination you clicked, now the explorer reaches your intended destination even when he collides with a wall.
- Visually re-arranged the exploration screen so its a bit better experience.
- The movement of the explorer is now more precise: when you move to a tile, the explorer is not centered inside it, it stops exactly where you clicked.
- Destructables: I added new objects that can be destroyed to extract its resources. This makes the exploration a bit more fun since there are more things to do.
- Each object has its own “health” and has a specific explorer property that needs to be used in order to destroy it, the value of the property will determine the amount of damage it does to it.
- This is not displayed anywhere in this version but it will, in the near future.
- To extract its resources, just move near it, and then click it many times until you destroy it.
- Each object has its own “health” and has a specific explorer property that needs to be used in order to destroy it, the value of the property will determine the amount of damage it does to it.
Files
Planetary Exploration Company v20.zip 16 MB
Dec 17, 2021
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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