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Planetary Exploration Company » Devlog
New things this week:
- Small resources scattered in sectors:
- Now they appear at the same time that a map sector is fully visible.
- Before, they appeared a second after discovering a sector, which looked weird since they appeared suddenly out of nowhere.
- There is more variety of resource types in each sector biome.
- Also the quantity of small resources gets saved: if you enter the same sector twice, you'll see that the quantity of resources stays just as you left it.
- Now they appear at the same time that a map sector is fully visible.
- Added a new action to see the resources of the terrain while you explore.
- This resources will be used to increase the population of the different bases in the planet.
- To increase the population you will need to build structures on top of these resources to gather them.
- Each base will have different resource requirements to increase its population.
- Added the ability to build structures to extract resources from the sector.
- These resources will be used to increase the population of each base.
- Each base will have its own requirements to increase its population, so these buildings will be used to meet those requirements.
- This does not work very well yet, it has some bugs and it's not completely implemented.
- When you hover over a base you can see its available resources inside a tooltip.
- Build structures to increase the quantity of resources.
Files
Planetary Exploration Company v15.zip 15 MB
Sep 24, 2021
Planetary Exploration Company
Explore planets, survive aliens, complete jobs, manage your company.
Status | In development |
Author | Christian Ibarra |
Genre | Simulation, Action, Survival |
Tags | Bullet Hell, Crafting, Exploration, Procedural Generation, Roguelite, Singleplayer, Space Sim, vampire-survivors |
Languages | English |
Accessibility | Subtitles |
More posts
- New demo version (66) with better tutorial + more.Jun 20, 2023
- v65 New controlls WASD enabled!.May 23, 2023
- New version (64): changed the starting location when exploring.Apr 28, 2023
- New tutorials added.Apr 03, 2023
- Invent your own weapons by mixing features!Mar 30, 2023
- New fixes, new tutorial. Feedback wanted.Feb 03, 2023
- ** Another big update! ** :DJan 18, 2023
- Major Update!Dec 08, 2022
- An update about dev logs and new versions frequency.Nov 01, 2022
- Start of the BETA!: new full tutorial and many fixed, please I need FEEDBACK!Sep 01, 2022
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